Consortium

CONSORTIUM - COMING VERY SOON TO STEAM

Wondering what we're all about? See the <a href="http://corporate.interdimensionalgames.com/consortium/backstory/">Backstory Page</a> for a full rundown on what we do here at iDGi, and also a more in-depth look at the story we have uncovered. Continue reading below for a high-level look at our game, and some of its key features.  

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We have been spending years bringing to life a bright vision of humanity's future; a world that has overcome many of the gravest environmental and societal issues we face today. Step through the rift and join the <strong>CONSORTIUM</strong>; the most feared and revered paramilitary peacekeepers on the planet.  <strong>WHAT IF</strong> you could take complete control of another human being? And what if that human being was a man destined to decide the fate of an alternate dimension? Speak for him, move for him, and be known as merciful and/or a killer, hero, liar, wild card...or perhaps the strong/silent type? CONSORTIUM gives you that chance... The story of CONSORTIUM begins in our world - the real world  - where we here at Interdimensional Games have developed a satellite (IDGI-1) capable of opening a digital rift through time and space.

Anyone with an internet connection can travel through this rift and awaken within an alternate dimension from our own  “ the game world" - in the year 2042.  Upon crossing the rift, you'll find yourself aboard a Consortium command vessel, designated C-3800-D, ZENLIL and in full control of a man codenamed Bishop Six. Zenlil is one of five such Consortium vessels, and is the ultimate in air superiority. A massive jumbo jet that's powered by fusion batteries and capable of taking missions in orbit or even as far as the Artemis-1 Moon Colony.  

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As in Firefly's "Serenity" or Star Trek's "Enterprise," CONSORTIUM'S "ZENLIL" has a personality unto herself. Explore every section and freely interact with over a dozen crew members and other surprise guests!  Once aboard ZENLIL you will soon realize that not everything is as it seems  “ and at least someone knows who you really are. The sudden murder of a Consortium officer racks the crew, and a once-thought harmless enemy re-emerges with a frightening array of experimental weaponry and equipment. There are factions within their world, such as this enemy, who say the Consortium are not the force of good they claim to be  “ that perhaps they are duping the world into believing one thing, while pushing a different agenda altogether. Could these groups be right?  A major part of our game is discovering your own answers to the million-and-one questions being put before you. There is no obvious right or wrong, no clear good guy / bad guy. Everyone in our game world (including the A.R.G.) has their own motivations and history which all interweave with each other in ways only fate can explain. Who you agree with, and which ideologies you ascribe to, is entirely up to you.  

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The world of CONSORTIUM has only recently come back from the brink of annihilation, following an immensely destructive global war in the early-to-mid 2020s. Hundreds of millions lost their lives as factions and alliances were forced into conflict with powerful modern weaponry, mostly fighting for what little was left of Earths oil reserves. The invention of safe, cheap, and sustainable fusion power stopped the war dead in its tracks. It suddenly became far cheaper to convert the global populations reliance on oil, than it was to continue killing each other over it.  Our game is set roughly 15 years following the end of this war and the world is doing better than it ever has in the history of mankind. Here are a few of the things weve accomplished since finding a way to hang up our guns and make peace.

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ABOUT US

Established in 2006, Interdimensional Games Inc (iDGi) is a wholly independant R&D "boutique" video game studio. We're on a mission to push hard on the boundaries of first-person interactive narrative with an underlying moral and ethical compass. We make story driven first-person immersive simulations and believe in the future of voice driven VR interactive cinema.
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